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SwingConstants / ImageIcon (이미지 집어넣기)
import javax.swing.*;
import java.awt.*;
public class Test1 extends JFrame {
Test1(){
Container c=getContentPane();
setVisible(true);
c.setLayout(new FlowLayout());
JLabel j = new JLabel("안녕하세요");
ImageIcon i = new ImageIcon("C:\\\\Users\\\\Kang\\\\Pictures/BB1hd16x.jfif");
JLabel j1=new JLabel(i); // 사진은 항상 JLable 매개변수로 들어온다
JLabel j2=new JLabel("월요일임",SwingConstants.CENTER);
c.add(j);
c.add(j1);
c.add(j2);
}
public static void main(String[] args) {
new Test1();
}
}
JRadioButton / JCheckBox (체크박스 선택 안했을시 다음 선택 못함)
import java.awt.GridLayout;
import java.awt.event.ItemEvent;
import java.awt.event.ItemListener;
import javax.swing.ButtonGroup;
import javax.swing.JCheckBox;
import javax.swing.JFrame;
import javax.swing.JRadioButton;
class Check implements ItemListener {
JRadioButton b1, b2, b3;
Check(JRadioButton b1, JRadioButton b2, JRadioButton b3) {
this.b1 = b1;
this.b2 = b2;
this.b3 = b3;
}
@Override
public void itemStateChanged(ItemEvent e) {
if (e.getStateChange() == ItemEvent.SELECTED) {
//체크박스 선택했을 때
//라디오버튼 활성화
b1.setEnabled(true);
b2.setEnabled(true);
b3.setEnabled(true);
} else { //체크박스 선택 안했을 시
b1.setEnabled(false);
b2.setEnabled(false);
b3.setEnabled(false);
}
}
}
public class Test1 {
public static void main(String[] args) {
JFrame j = new JFrame();
j.setLayout(new GridLayout(0, 1));
JCheckBox jc = new JCheckBox("공부선택");
JRadioButton b1 = new JRadioButton("java");
JRadioButton b2 = new JRadioButton("python");
JRadioButton b3 = new JRadioButton("c++");
//라디오버튼이기때문 하나만 선택가능
ButtonGroup g1 = new ButtonGroup();
g1.add(b1);
g1.add(b2);
g1.add(b3);
j.add(jc);
j.add(b1);
j.add(b2);
j.add(b3);
//라디오버튼 비활성화
b1.setEnabled(false);
b2.setEnabled(false);
b3.setEnabled(false);
jc.addItemListener(new Check(b1, b2, b3));
j.setVisible(true);
b1.addItemListener(new ItemListener() {
public void itemStateChanged(ItemEvent e) {
if(e.getStateChange() == ItemEvent.SELECTED){
System.out.println("자바~");
}
}
});
b2.addItemListener(new ItemListener() {
public void itemStateChanged(ItemEvent e) {
if(e.getStateChange() == ItemEvent.SELECTED){
System.out.println("파이썬~");
}
}
});
b3.addItemListener(new ItemListener() {
public void itemStateChanged(ItemEvent e) {
if(e.getStateChange() == ItemEvent.SELECTED){
System.out.println("씨플~");
}
}
});
}
}
JTextField / JTextArea (입력값 텍스트박스에 저장 / like 계산기?)
import javax.swing.*;
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Test1 extends JFrame {
JTextField j = new JTextField(20);
JTextArea j1 = new JTextArea(10,20);
Test1() {
Container c = getContentPane();
setVisible(true);
c.setLayout(new FlowLayout());
JLabel jl=new JLabel("enter키 입력");
c.add(j);
c.add(jl);
c.add(new JScrollPane(j1));
j.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
JTextField jt=(JTextField) e.getSource();
j1.append(jt.getText()); // 텍스트필으데 입력한 문자를 textarea에 삽입
jt.setText(""); // 공백으로 초기화
}
});
}
public static void main(String[] args) {
new Test1();
}
}
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